Act II

When Oasis wakes up from another long dream, the world feels even colder. Trees start to look like monsters. The sun doesn’t come out anymore. Even her room feels slightly off. Her mother has no time at all for her now, and Vista neither. The school hallways feel even more hollow. Oasis can’t wait to get out of here. 

In class, she drifts off intentionally during class. Her father is waiting for her at a lovely campfire in the Salem forest. Smiling and loving. He assures her: none of this is her fault. She just sees the world as it is. Exactly what she wanted to hear. But if the player chooses not to hug father, he gets a bit colder. The player can choose to wake up at any time.

When she wakes again, everything feels pointless. Reality slips through her fingers. She doesn’t feel like she exists here anymore. So she skips school. Closes the blinds. Crawls under the covers and falls asleep again. But this time, she’s interrupted. Her mother is pounding on her door. She missed a test. Vista has called her, multiple times. And something strange happens: details from the dream have followed her. 

For the first time, Oasis realizes her dreams are bleeding into reality. And escaping comes with consequences.

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Act 1

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Act III